项目概述
我水平
VR/AR行业概述和案例分析.
This section gives the students and understanding of the growing applications of XR technologies and help them guide them into possible professional development paths.
- 企业
- 教育
- 娱乐(媒体和游戏)
- 医疗
VR和开发环境的用户体验
This lecture will give the students an overview of the tools and concepts necessary 使用Unity为Oculus创造VR体验.
- Review of the VR headsets market (hardware requirements, GPU basic concepts)
- VR用户体验设计导论
- 介绍Unity3D虚拟现实
- Hands-on demo of mixed reality devices, Magic Leap and Hololens.
- Project: Create a VR User Interface for a video application
Introduction to Creating Full Virtual Environments in Unity
This hands-on lecture will show students how to install and create a basic VR experience 并获得c#编程语言的介绍.
- 理解VR的运动
- 介绍VR的选择和修改方法
- 在Unity中使用光线控制和物理
- 使用Unity Store
- 添加与基本c#代码的交互
- 项目:创建一个交互式室内设计项目.
用A-Frame创建一个交互式VR游戏
This class students will create a game using physics libraries as well as more advanced 编程概念.
- 游戏用户体验的基本介绍
- Introduction to virtual reality controllers (oculus quest)
- 在Unity中使用自定义3D模型
- 添加空间声音
- 用c#编写一个记分器
- 项目:打鼹鼠虚拟现实游戏
Creating an Augmented Reality Art 画廊 with Unity and Vuforia
This class will use Vuforia, an Augmented Reality plugin for Unity to create an interactive 海报. 本项目将导出到iPhone和Android手机.
- AR是如何工作的(标记vs无标记)
- Introduction to the Mixed Reality market (hololens, magicleap, nreal)
- 联想幻影AR类演示
- 安装Vuforia
- 为AR模型添加交互
- 使用Vuforia和Unity进行对象跟踪
- 添加声音
- 将应用程序导出到移动环境
Project: Create an interactive AR 海报 for Android or iPhone